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Service 02iOS + Android, one codebase

One codebase. Both stores. A version users can touch, fast.

We build iOS and Android apps from a single cross-platform codebase (React Native or Flutter), which roughly halves the cost of building twice — with no difference your users would notice for a typical business app.

The first milestone is always a lean version real users can hold: one core flow done well. What gets built next is decided by what those users actually do, not by a feature list written before anyone touched the product.

What's included

What you get

Product scoping

We cut the idea down to the version worth building first. Saying 'not yet' to features is most of the value — it is the difference between launching in ten weeks and burning a year.

UI that feels native

Designed to platform conventions so the app feels at home on both iPhone and Android — navigation, gestures, and the small details users notice without knowing why.

Backend & admin

The API, database and a simple admin view to manage your data — built on managed cloud services so there are no servers for you to babysit.

The integrations that matter

Payments (Razorpay, Stripe), push notifications, OTP and social login, maps, analytics — wired in properly, not bolted on.

Store submission

App Store and Play Store listings, screenshots, review requirements and the back-and-forth with Apple and Google — handled, with developer accounts in your name.

Code ownership

The repository is yours: you have access throughout the build and full ownership on final payment. No licence fees, no platform lock-in.

How it works

The process

  1. 01

    Discovery & scoping

    We dig into who the app serves and what the one indispensable flow is. You get a scoped proposal with a fixed price for the first version — not an open-ended estimate.

  2. 02

    Design

    Clickable screen designs for the core flows, reviewed together before code starts. Cheap to change now, expensive to change later.

  3. 03

    Build in weekly slices

    You get a test build on your own phone within the first few weeks, then updates roughly weekly. You watch the app grow rather than waiting for a big reveal.

  4. 04

    Test & submit

    Real-device testing across common Android models and iPhones, then store submission and the review process — including fixing whatever Apple or Google object to.

  5. 05

    Learn & iterate

    Post-launch, analytics and crash reporting tell us what users do and where they struggle. We plan the next iteration from evidence, under a retainer or per-milestone.

Why it pays off

What this means for you

Half the build, all the reach

One codebase serving both stores means one team, one timeline and one bill — and features ship to iPhone and Android users on the same day.

Launch before the market moves

A focused first version ships in weeks, not quarters. You start learning from real users while competitors are still in requirement meetings.

No agency hostage situation

Your code, your store accounts, your data. Plenty of businesses come to us stuck with an app they cannot touch because the last vendor owns everything — we set it up so that can never happen to you.

Honest about maintenance

Apps are not fire-and-forget: OS updates and store policies keep moving. We tell you the real ongoing cost up front so year two never surprises you.

Typical investment

₹3,00,000 – ₹20,00,000+

≈ $3,500 – $24,000+

A lean MVP runs ₹3–6 lakh; a complete store-ready product with accounts, payments and admin typically ₹6–12 lakh. The pricing guide breaks down exactly what pushes an app up or down that range.

Full pricing guide

Good questions

FAQ

Do you build for iOS, Android, or both?

Both, from one codebase, using cross-platform frameworks like React Native or Flutter. For most business apps this halves the cost versus building two native apps, with no difference your users would notice. We recommend fully native builds only when an app genuinely needs them — heavy graphics, unusual hardware access — and we will tell you if yours does.

Why do app quotes vary so much between agencies?

Because 'an app' can mean anything from a simple catalogue to a two-sided marketplace. The honest way to compare quotes is by scope: how many screens, which integrations, whether it needs accounts, payments, notifications or offline support. Our pricing guide breaks down what moves the number, so you can sanity-check any quote — including ours.

Do you handle publishing to the App Store and Play Store?

Yes — we handle the whole submission: store listings, screenshots, review requirements, and the back-and-forth if Apple or Google push back. The developer accounts are created in your name, so you own your store presence from day one.

Who owns the app's code?

You do. The code lives in a repository you have access to throughout the project, and full ownership transfers to you on final payment. There are no licence fees back to us and no proprietary platform you are stuck on.

What happens after the app launches?

Apps need ongoing care: iOS and Android updates, store policy changes, and small fixes as real users find edge cases. Budget roughly 15–20% of the build cost per year, or take a monthly retainer where we keep the app healthy and ship small improvements. We will not disappear after launch — but we also will not bill you for support you do not need.

Have a project in mind?

A discovery call is 30 minutes, free, and useful either way — you leave with a clear scope and an honest number, whether or not we work together.